I led the design and direction of this repeatable, 10-15 minute game experience for USA Network's "Shooter," working with the show's writing staff to expand on their season one narrative and hint at moments to come.
The brief was to depict precision shooting truthfully as an activity requiring mental focus and knowledge, and we did just that -- building what I am comfortable calling the most authentic, fun, cross-platform HTML5 simulator of long-range shooting ever made. I assembled the team and pulled off this ambitious project which took all of us out of our comfort zones over just 3 months!
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